Perhaps the most striking example of depth achieved through motion, however, is the stereokinetic effect, first described in 1924 by C. L. Musatti. If a pattern of asymmetrically concentric circles drawn on a disk is rotated about its center, the rotation soon leads to a powerful illusion of depth, resembling either a truncated cone sticking out or a tunnel- like structure receding inward. Although the method of generating this effect (namely, rotating a patterned disk) differs from that of generating the kinetic depth effect (namely, casting shadows of rotating wire figures), both are examples of a similar phenomenon. What they have in common is the production of perceptual depth from rotating displays that yield a transformation in the retinal image of the component parts of the object. These motion-perspective, kinetic, and stereokinetic depth effects are obviously related to those of motion parallax. They all have in common a change in the projected location of regions of an object or array relative to one another, brought about when the object, the entire array, or the observer moves. Research on their differences from one another, however, has not yet clarified whether they should all be regarded as instances of the same depth cue.